package effect import ( "image/color" ) // Levitation is a lasting effect that causes the affected entity to slowly // levitate upwards. It is roughly the opposite of the slowFalling effect. var Levitation levitation type levitation struct { nopLasting } // RGBA ... func (levitation) RGBA() color.RGBA { return color.RGBA{R: 0xce, G: 0xff, B: 0xff, A: 0xff} }