package entity import ( "github.com/df-mc/dragonfly/server/block/cube" "github.com/df-mc/dragonfly/server/block/cube/trace" "github.com/df-mc/dragonfly/server/world" "github.com/df-mc/dragonfly/server/world/particle" "github.com/df-mc/dragonfly/server/world/sound" "github.com/go-gl/mathgl/mgl64" ) // NewEnderPearl creates an EnderPearl entity. EnderPearl is a smooth, greenish- // blue item used to teleport. func NewEnderPearl(opts world.EntitySpawnOpts, owner world.Entity) *world.EntityHandle { conf := enderPearlConf conf.Owner = owner.H() return opts.New(EnderPearlType, conf) } var enderPearlConf = ProjectileBehaviourConfig{ Gravity: 0.03, Drag: 0.01, Particle: particle.EndermanTeleport{}, Sound: sound.Teleport{}, Hit: teleport, } // teleporter represents a living entity that can teleport. type teleporter interface { // Teleport teleports the entity to the position given. Teleport(pos mgl64.Vec3) Living } // teleport teleports the owner of an Ent to a trace.Result's position. func teleport(e *Ent, tx *world.Tx, target trace.Result) { owner, _ := e.Behaviour().(*ProjectileBehaviour).Owner().Entity(tx) if user, ok := owner.(teleporter); ok { tx.PlaySound(user.Position(), sound.Teleport{}) user.Teleport(target.Position()) user.Hurt(5, FallDamageSource{}) } } // EnderPearlType is a world.EntityType implementation for EnderPearl. var EnderPearlType enderPearlType type enderPearlType struct{} func (t enderPearlType) Open(tx *world.Tx, handle *world.EntityHandle, data *world.EntityData) world.Entity { return &Ent{tx: tx, handle: handle, data: data} } func (enderPearlType) EncodeEntity() string { return "minecraft:ender_pearl" } func (enderPearlType) BBox(world.Entity) cube.BBox { return cube.Box(-0.125, 0, -0.125, 0.125, 0.25, 0.125) } func (enderPearlType) DecodeNBT(_ map[string]any, data *world.EntityData) { data.Data = enderPearlConf.New() } func (enderPearlType) EncodeNBT(*world.EntityData) map[string]any { return nil }