package item import ( "github.com/df-mc/dragonfly/server/world" ) // SuspiciousStew is a food item that can give the player a status effect that depends on the flower used to craft it. type SuspiciousStew struct { defaultFood // Type specifies the type of effect will be given to the player Type StewType } // MaxCount ... func (SuspiciousStew) MaxCount() int { return 1 } // AlwaysConsumable ... func (SuspiciousStew) AlwaysConsumable() bool { return true } // EncodeItem ... func (s SuspiciousStew) EncodeItem() (name string, meta int16) { return "minecraft:suspicious_stew", int16(s.Type.Uint8()) } // Consume ... func (s SuspiciousStew) Consume(_ *world.Tx, c Consumer) Stack { for _, effect := range s.Type.Effects() { c.AddEffect(effect) } c.Saturate(6, 7.2) return NewStack(Bowl{}, 1) }