package block import ( "github.com/df-mc/dragonfly/server/block/cube" "github.com/df-mc/dragonfly/server/world" ) // Barrier is a transparent solid block used to create invisible boundaries. type Barrier struct { sourceWaterDisplacer transparent solid } // SideClosed ... func (Barrier) SideClosed(cube.Pos, cube.Pos, *world.Tx) bool { return false } // EncodeItem ... func (Barrier) EncodeItem() (name string, meta int16) { return "minecraft:barrier", 0 } // EncodeBlock ... func (Barrier) EncodeBlock() (string, map[string]any) { return "minecraft:barrier", nil }