package block // Glass is a decorative, fully transparent solid block that can be dyed into stained-glass. type Glass struct { solid transparent clicksAndSticks } // BreakInfo ... func (g Glass) BreakInfo() BreakInfo { return newBreakInfo(0.3, alwaysHarvestable, nothingEffective, silkTouchOnlyDrop(g)) } // EncodeItem ... func (Glass) EncodeItem() (name string, meta int16) { return "minecraft:glass", 0 } // EncodeBlock ... func (Glass) EncodeBlock() (string, map[string]any) { return "minecraft:glass", nil }