package biome import "image/color" // SnowySlopes ... type SnowySlopes struct{} // Temperature ... func (SnowySlopes) Temperature() float64 { return -0.3 } // Rainfall ... func (SnowySlopes) Rainfall() float64 { return 0.9 } // Depth ... func (SnowySlopes) Depth() float64 { return 0.1 } // Scale ... func (SnowySlopes) Scale() float64 { return 0.2 } // WaterColour ... func (SnowySlopes) WaterColour() color.RGBA { return color.RGBA{R: 0x60, G: 0xb7, B: 0xff, A: 0xa6} } // Tags ... func (SnowySlopes) Tags() []string { return []string{"mountains", "monster", "overworld", "frozen", "spawns_cold_variant_frogs", "spawns_snow_foxes", "spawns_white_rabbits", "snowy_slopes", "spawns_cold_variant_farm_animals"} } // String ... func (SnowySlopes) String() string { return "snowy_slopes" } // EncodeBiome ... func (SnowySlopes) EncodeBiome() int { return 184 }