package enchantment import ( "github.com/df-mc/dragonfly/server/item" "github.com/df-mc/dragonfly/server/world" ) // Multishot is an enchantment for crossbows that allow them to shoot three arrows or firework rockets at the cost of one. var Multishot multishot type multishot struct{} // Name ... func (multishot) Name() string { return "Multishot" } // MaxLevel ... func (multishot) MaxLevel() int { return 1 } // Cost ... func (m multishot) Cost(level int) (int, int) { return 20, 50 } // Rarity ... func (multishot) Rarity() item.EnchantmentRarity { return item.EnchantmentRarityRare } // CompatibleWithEnchantment ... func (multishot) CompatibleWithEnchantment(t item.EnchantmentType) bool { return t != Piercing } // CompatibleWithItem ... func (multishot) CompatibleWithItem(i world.Item) bool { _, ok := i.(item.Crossbow) return ok } // MultipleProjectiles ... func (multishot) MultipleProjectiles() bool { return true }