package item import ( "github.com/df-mc/dragonfly/server/block/cube" "github.com/df-mc/dragonfly/server/world" "github.com/df-mc/dragonfly/server/world/sound" "github.com/go-gl/mathgl/mgl64" "math/rand/v2" "time" ) // FlintAndSteel is an item used to light blocks on fire. type FlintAndSteel struct{} // MaxCount ... func (f FlintAndSteel) MaxCount() int { return 1 } // DurabilityInfo ... func (f FlintAndSteel) DurabilityInfo() DurabilityInfo { return DurabilityInfo{ MaxDurability: 65, BrokenItem: simpleItem(Stack{}), } } // ignitable represents a block that can be lit by a fire emitter, such as flint and steel. type ignitable interface { // Ignite is called when the block is lit by flint and steel. Ignite(pos cube.Pos, tx *world.Tx, igniter world.Entity) bool } // UseOnBlock ... func (f FlintAndSteel) UseOnBlock(pos cube.Pos, face cube.Face, _ mgl64.Vec3, tx *world.Tx, user User, ctx *UseContext) bool { ctx.DamageItem(1) if l, ok := tx.Block(pos).(ignitable); ok && l.Ignite(pos, tx, user) { return true } else if s := pos.Side(face); tx.Block(s) == air() { tx.PlaySound(s.Vec3Centre(), sound.Ignite{}) flame := fire() tx.SetBlock(s, flame, nil) tx.ScheduleBlockUpdate(s, flame, time.Duration(30+rand.IntN(10))*time.Second/20) return true } return false } // EncodeItem ... func (f FlintAndSteel) EncodeItem() (name string, meta int16) { return "minecraft:flint_and_steel", 0 } // air returns an air block. func air() world.Block { a, ok := world.BlockByName("minecraft:air", nil) if !ok { panic("could not find air block") } return a } // fire returns a fire block. func fire() world.Block { f, ok := world.BlockByName("minecraft:fire", map[string]any{"age": int32(0)}) if !ok { panic("could not find fire block") } return f }