package block import ( "github.com/df-mc/dragonfly/server/block/cube" "github.com/df-mc/dragonfly/server/item" "github.com/df-mc/dragonfly/server/world" "github.com/go-gl/mathgl/mgl64" "time" ) // Loom is a block used to apply patterns on banners. It is also used as a shepherd's job site block that is found in // villages. type Loom struct { solid bass // Facing is the direction the loom is facing. Facing cube.Direction } // FuelInfo ... func (Loom) FuelInfo() item.FuelInfo { return newFuelInfo(time.Second * 15) } // BreakInfo ... func (l Loom) BreakInfo() BreakInfo { return newBreakInfo(2.5, alwaysHarvestable, axeEffective, oneOf(l)) } // Activate ... func (Loom) Activate(pos cube.Pos, _ cube.Face, tx *world.Tx, u item.User, _ *item.UseContext) bool { if opener, ok := u.(ContainerOpener); ok { opener.OpenBlockContainer(pos, tx) return true } return false } // UseOnBlock ... func (l Loom) UseOnBlock(pos cube.Pos, face cube.Face, _ mgl64.Vec3, tx *world.Tx, user item.User, ctx *item.UseContext) (used bool) { pos, _, used = firstReplaceable(tx, pos, face, l) if !used { return } l.Facing = user.Rotation().Direction().Opposite() place(tx, pos, l, user, ctx) return placed(ctx) } // EncodeItem ... func (Loom) EncodeItem() (name string, meta int16) { return "minecraft:loom", 0 } // EncodeBlock ... func (l Loom) EncodeBlock() (name string, properties map[string]interface{}) { return "minecraft:loom", map[string]interface{}{"direction": int32(horizontalDirection(l.Facing))} } // allLooms ... func allLooms() (looms []world.Block) { for _, d := range cube.Directions() { looms = append(looms, Loom{Facing: d}) } return }