package entity import ( "github.com/df-mc/dragonfly/server/block/cube" "github.com/df-mc/dragonfly/server/entity/effect" "github.com/df-mc/dragonfly/server/internal/nbtconv" "github.com/df-mc/dragonfly/server/item/potion" "github.com/df-mc/dragonfly/server/world" "github.com/df-mc/dragonfly/server/world/particle" "github.com/df-mc/dragonfly/server/world/sound" ) // NewSplashPotion creates a splash potion. SplashPotion is an item that grants // effects when thrown. func NewSplashPotion(opts world.EntitySpawnOpts, t potion.Potion, owner world.Entity) *world.EntityHandle { colour, _ := effect.ResultingColour(t.Effects()) conf := splashPotionConf conf.Potion = t conf.Particle = particle.Splash{Colour: colour} conf.Hit = potionSplash(1, t, false) conf.Owner = owner.H() return opts.New(SplashPotionType, conf) } var splashPotionConf = ProjectileBehaviourConfig{ Gravity: 0.05, Drag: 0.01, Damage: -1, Sound: sound.GlassBreak{}, } // SplashPotionType is a world.EntityType implementation for SplashPotion. var SplashPotionType splashPotionType type splashPotionType struct{} func (t splashPotionType) Open(tx *world.Tx, handle *world.EntityHandle, data *world.EntityData) world.Entity { return &Ent{tx: tx, handle: handle, data: data} } func (splashPotionType) EncodeEntity() string { return "minecraft:splash_potion" } func (splashPotionType) BBox(world.Entity) cube.BBox { return cube.Box(-0.125, 0, -0.125, 0.125, 0.25, 0.125) } func (splashPotionType) DecodeNBT(m map[string]any, data *world.EntityData) { conf := splashPotionConf conf.Potion = potion.From(nbtconv.Int32(m, "PotionId")) colour, _ := effect.ResultingColour(conf.Potion.Effects()) conf.Particle = particle.Splash{Colour: colour} conf.Hit = potionSplash(1, conf.Potion, false) data.Data = conf.New() } func (splashPotionType) EncodeNBT(data *world.EntityData) map[string]any { return map[string]any{"PotionId": int32(data.Data.(*ProjectileBehaviour).conf.Potion.Uint8())} }