package debug // Renderer represents an interface for a renderer that can manage debug shapes. type Renderer interface { // AddDebugShape adds a debug shape to the renderer, which should be rendered to the player. If the shape // already exists, it will be updated with the new information. AddDebugShape(shape Shape) // RemoveDebugShape removes a debug shape from the renderer by its unique identifier. RemoveDebugShape(shape Shape) // VisibleDebugShapes returns a slice of all debug shapes that are currently being shown by the renderer. VisibleDebugShapes() []Shape // RemoveAllDebugShapes clears all debug shapes from the renderer, removing them from the view of the player. RemoveAllDebugShapes() }