package biome import "image/color" // FrozenPeaks ... type FrozenPeaks struct{} // Temperature ... func (FrozenPeaks) Temperature() float64 { return -0.7 } // Rainfall ... func (FrozenPeaks) Rainfall() float64 { return 0.9 } // Depth ... func (FrozenPeaks) Depth() float64 { return 0.1 } // Scale ... func (FrozenPeaks) Scale() float64 { return 0.2 } // WaterColour ... func (FrozenPeaks) WaterColour() color.RGBA { return color.RGBA{R: 0x60, G: 0xb7, B: 0xff, A: 0xa6} } // Tags ... func (FrozenPeaks) Tags() []string { return []string{"mountains", "monster", "overworld", "frozen", "frozen_peaks", "spawns_cold_variant_farm_animals", "spawns_cold_variant_frogs", "spawns_snow_foxes", "spawns_white_rabbits"} } // String ... func (FrozenPeaks) String() string { return "frozen_peaks" } // EncodeBiome ... func (FrozenPeaks) EncodeBiome() int { return 183 }