package block import ( "github.com/df-mc/dragonfly/server/block/cube" "github.com/df-mc/dragonfly/server/item" "github.com/df-mc/dragonfly/server/world" "github.com/go-gl/mathgl/mgl64" ) // LitPumpkin is a decorative light emitting block crafted with a Carved Pumpkin & Torch type LitPumpkin struct { solid // Facing is the direction the pumpkin is facing. Facing cube.Direction } // LightEmissionLevel ... func (l LitPumpkin) LightEmissionLevel() uint8 { return 15 } // UseOnBlock ... func (l LitPumpkin) UseOnBlock(pos cube.Pos, face cube.Face, _ mgl64.Vec3, tx *world.Tx, user item.User, ctx *item.UseContext) (used bool) { pos, _, used = firstReplaceable(tx, pos, face, l) if !used { return } l.Facing = user.Rotation().Direction().Opposite() place(tx, pos, l, user, ctx) return placed(ctx) } // BreakInfo ... func (l LitPumpkin) BreakInfo() BreakInfo { return newBreakInfo(1, alwaysHarvestable, axeEffective, oneOf(l)) } // EncodeItem ... func (l LitPumpkin) EncodeItem() (name string, meta int16) { return "minecraft:lit_pumpkin", 0 } // EncodeBlock ... func (l LitPumpkin) EncodeBlock() (name string, properties map[string]any) { return "minecraft:lit_pumpkin", map[string]any{"minecraft:cardinal_direction": l.Facing.String()} } func allLitPumpkins() (pumpkins []world.Block) { for i := cube.Direction(0); i <= 3; i++ { pumpkins = append(pumpkins, LitPumpkin{Facing: i}) } return }