package model import ( "github.com/df-mc/dragonfly/server/block/cube" "github.com/df-mc/dragonfly/server/world" ) // Ladder is the model for a ladder block. type Ladder struct { // Facing is the side opposite to the block the Ladder is currently attached to. Facing cube.Direction } // BBox returns one physics.BBox that depends on the facing direction of the Ladder. func (l Ladder) BBox(cube.Pos, world.BlockSource) []cube.BBox { return []cube.BBox{full.ExtendTowards(l.Facing.Face(), -0.8125)} } // FaceSolid always returns false. func (l Ladder) FaceSolid(cube.Pos, cube.Face, world.BlockSource) bool { return false }