package block import ( "github.com/df-mc/dragonfly/server/block/cube" "github.com/df-mc/dragonfly/server/item" "github.com/df-mc/dragonfly/server/world" "github.com/go-gl/mathgl/mgl64" ) // MossCarpet is a thin decorative variant of the moss block. type MossCarpet struct { carpet transparent sourceWaterDisplacer } // SideClosed ... func (MossCarpet) SideClosed(cube.Pos, cube.Pos, *world.Tx) bool { return false } // HasLiquidDrops ... func (MossCarpet) HasLiquidDrops() bool { return true } // NeighbourUpdateTick ... func (m MossCarpet) NeighbourUpdateTick(pos, _ cube.Pos, tx *world.Tx) { if _, ok := tx.Block(pos.Side(cube.FaceDown)).(Air); ok { breakBlock(m, pos, tx) } } // UseOnBlock ... func (m MossCarpet) UseOnBlock(pos cube.Pos, face cube.Face, _ mgl64.Vec3, tx *world.Tx, user item.User, ctx *item.UseContext) (used bool) { pos, _, used = firstReplaceable(tx, pos, face, m) if !used { return } if _, ok := tx.Block(pos.Side(cube.FaceDown)).(Air); ok { return } place(tx, pos, m, user, ctx) return placed(ctx) } // BreakInfo ... func (m MossCarpet) BreakInfo() BreakInfo { return newBreakInfo(0.1, alwaysHarvestable, nothingEffective, oneOf(m)) } // CompostChance ... func (MossCarpet) CompostChance() float64 { return 0.3 } // EncodeItem ... func (m MossCarpet) EncodeItem() (name string, meta int16) { return "minecraft:moss_carpet", 0 } // EncodeBlock ... func (m MossCarpet) EncodeBlock() (string, map[string]any) { return "minecraft:moss_carpet", nil }