package particle import "image/color" // HugeExplosion is a particle shown when TNT or a creeper explodes. type HugeExplosion struct{ particle } // EndermanTeleport is a particle that shows up when an enderman teleports. type EndermanTeleport struct{ particle } // SnowballPoof is a particle shown when a snowball collides with something. type SnowballPoof struct{ particle } // EggSmash is a particle shown when an egg smashes on something. type EggSmash struct{ particle } // Splash is a particle that shows up when a splash potion is splashed. type Splash struct { particle // Colour is the colour that should be splashed. Colour color.RGBA } // Effect is a particle that shows up around an entity when it has effects on. type Effect struct { particle // Colour is the colour of the particle. Colour color.RGBA } // EntityFlame is a particle shown when an entity is set on fire. type EntityFlame struct{ particle }