package block import ( "math/rand/v2" "time" "github.com/df-mc/dragonfly/server/block/cube" "github.com/df-mc/dragonfly/server/item" "github.com/df-mc/dragonfly/server/world" "github.com/go-gl/mathgl/mgl64" ) // Potato is a crop that can be consumed raw or cooked to make baked potatoes. type Potato struct { crop } // SmeltInfo ... func (p Potato) SmeltInfo() item.SmeltInfo { return newFoodSmeltInfo(item.NewStack(item.BakedPotato{}, 1), 0.35) } // SameCrop ... func (Potato) SameCrop(c Crop) bool { _, ok := c.(Potato) return ok } // AlwaysConsumable ... func (p Potato) AlwaysConsumable() bool { return false } // ConsumeDuration ... func (p Potato) ConsumeDuration() time.Duration { return item.DefaultConsumeDuration } // Consume ... func (p Potato) Consume(_ *world.Tx, c item.Consumer) item.Stack { c.Saturate(1, 0.6) return item.Stack{} } // BoneMeal ... func (p Potato) BoneMeal(pos cube.Pos, tx *world.Tx) item.BoneMealResult { if p.Growth == 7 { return item.BoneMealResultNone } p.Growth = min(p.Growth+rand.IntN(4)+2, 7) tx.SetBlock(pos, p, nil) return item.BoneMealResultSmall } // UseOnBlock ... func (p Potato) UseOnBlock(pos cube.Pos, face cube.Face, _ mgl64.Vec3, tx *world.Tx, user item.User, ctx *item.UseContext) bool { pos, _, used := firstReplaceable(tx, pos, face, p) if !used { return false } if _, ok := tx.Block(pos.Side(cube.FaceDown)).(Farmland); !ok { return false } place(tx, pos, p, user, ctx) return placed(ctx) } // BreakInfo ... func (p Potato) BreakInfo() BreakInfo { return newBreakInfo(0, alwaysHarvestable, nothingEffective, func(t item.Tool, enchantments []item.Enchantment) []item.Stack { if p.Growth < 7 { return []item.Stack{item.NewStack(p, 1)} } fortune := fortuneLevel(enchantments) count := rand.IntN(fortune+1) + 1 + fortuneBinomial(3+fortune) if rand.Float64() < 0.02 { return []item.Stack{item.NewStack(p, count), item.NewStack(item.PoisonousPotato{}, 1)} } return []item.Stack{item.NewStack(p, count)} }) } // CompostChance ... func (Potato) CompostChance() float64 { return 0.65 } // EncodeItem ... func (p Potato) EncodeItem() (name string, meta int16) { return "minecraft:potato", 0 } // RandomTick ... func (p Potato) RandomTick(pos cube.Pos, tx *world.Tx, r *rand.Rand) { if tx.Light(pos) < 8 { breakBlock(p, pos, tx) } else if p.Growth < 7 && r.Float64() <= p.CalculateGrowthChance(pos, tx) { p.Growth++ tx.SetBlock(pos, p, nil) } } // EncodeBlock ... func (p Potato) EncodeBlock() (name string, properties map[string]any) { return "minecraft:potatoes", map[string]any{"growth": int32(p.Growth)} } // allPotato ... func allPotato() (potato []world.Block) { for i := 0; i <= 7; i++ { potato = append(potato, Potato{crop{Growth: i}}) } return }