package block import ( "github.com/df-mc/dragonfly/server/world" "github.com/df-mc/dragonfly/server/world/sound" ) // SoulSand is a block found naturally only in the Nether. SoulSand slows movement of mobs & players. type SoulSand struct { solid } // TODO: Implement bubble columns. // SoilFor ... func (s SoulSand) SoilFor(block world.Block) bool { flower, ok := block.(Flower) return ok && flower.Type == WitherRose() } // Instrument ... func (s SoulSand) Instrument() sound.Instrument { return sound.CowBell() } // BreakInfo ... func (s SoulSand) BreakInfo() BreakInfo { return newBreakInfo(0.5, alwaysHarvestable, shovelEffective, oneOf(s)) } // EncodeItem ... func (SoulSand) EncodeItem() (name string, meta int16) { return "minecraft:soul_sand", 0 } // EncodeBlock ... func (SoulSand) EncodeBlock() (string, map[string]any) { return "minecraft:soul_sand", nil }