package block import ( "github.com/df-mc/dragonfly/server/block/cube" "github.com/df-mc/dragonfly/server/block/model" "github.com/df-mc/dragonfly/server/item" "github.com/df-mc/dragonfly/server/world" "github.com/go-gl/mathgl/mgl64" ) // Stonecutter is used to craft stone and copper related blocks in smaller and more precise quantities than crafting, // and is more efficient than crafting for certain recipes. type Stonecutter struct { bassDrum // Facing is the direction the stonecutter is facing. Facing cube.Direction } // Model ... func (Stonecutter) Model() world.BlockModel { return model.Stonecutter{} } // BreakInfo ... func (s Stonecutter) BreakInfo() BreakInfo { return newBreakInfo(3.5, pickaxeHarvestable, pickaxeEffective, oneOf(s)) } // Activate ... func (Stonecutter) Activate(pos cube.Pos, _ cube.Face, tx *world.Tx, u item.User, _ *item.UseContext) bool { if opener, ok := u.(ContainerOpener); ok { opener.OpenBlockContainer(pos, tx) return true } return false } // UseOnBlock ... func (s Stonecutter) UseOnBlock(pos cube.Pos, face cube.Face, _ mgl64.Vec3, tx *world.Tx, user item.User, ctx *item.UseContext) (used bool) { pos, _, used = firstReplaceable(tx, pos, face, s) if !used { return } s.Facing = user.Rotation().Direction().Opposite() place(tx, pos, s, user, ctx) return placed(ctx) } // EncodeItem ... func (Stonecutter) EncodeItem() (name string, meta int16) { return "minecraft:stonecutter_block", 0 } // EncodeBlock ... func (s Stonecutter) EncodeBlock() (name string, properties map[string]interface{}) { return "minecraft:stonecutter_block", map[string]any{"minecraft:cardinal_direction": s.Facing.String()} } // allStonecutters ... func allStonecutters() (stonecutters []world.Block) { for _, d := range cube.Directions() { stonecutters = append(stonecutters, Stonecutter{Facing: d}) } return }