package item import ( "github.com/df-mc/dragonfly/server/entity/effect" "github.com/df-mc/dragonfly/server/world" "math/rand/v2" "time" ) // RottenFlesh is a food item that can be eaten by the player, at the high risk of inflicting hunger. type RottenFlesh struct { defaultFood } // Consume ... func (RottenFlesh) Consume(_ *world.Tx, c Consumer) Stack { c.Saturate(4, 0.8) if rand.Float64() < 0.8 { c.AddEffect(effect.New(effect.Hunger, 1, 30*time.Second)) } return Stack{} } // EncodeItem ... func (RottenFlesh) EncodeItem() (name string, meta int16) { return "minecraft:rotten_flesh", 0 }