package effect import ( "github.com/df-mc/dragonfly/server/world" "image/color" ) // HealthBoost causes the affected entity to have its maximum health changed // for a specific duration. var HealthBoost healthBoost type healthBoost struct { nopLasting } // Start ... func (healthBoost) Start(e world.Entity, lvl int) { if l, ok := e.(living); ok { l.SetMaxHealth(l.MaxHealth() + 4*float64(lvl)) } } // End ... func (healthBoost) End(e world.Entity, lvl int) { if l, ok := e.(living); ok { l.SetMaxHealth(l.MaxHealth() - 4*float64(lvl)) } } // RGBA ... func (healthBoost) RGBA() color.RGBA { return color.RGBA{R: 0xf8, G: 0x7d, B: 0x23, A: 0xff} }