package biome import "image/color" // StonyPeaks ... type StonyPeaks struct{} // Temperature ... func (StonyPeaks) Temperature() float64 { return 1 } // Rainfall ... func (StonyPeaks) Rainfall() float64 { return 0.3 } // Depth ... func (StonyPeaks) Depth() float64 { return 0.1 } // Scale ... func (StonyPeaks) Scale() float64 { return 0.2 } // WaterColour ... func (StonyPeaks) WaterColour() color.RGBA { return color.RGBA{R: 0x60, G: 0xb7, B: 0xff, A: 0xa6} } // Tags ... func (StonyPeaks) Tags() []string { return []string{"mountains", "monster", "overworld", "spawns_cold_variant_farm_animals"} } // String ... func (StonyPeaks) String() string { return "stony_peaks" } // EncodeBiome ... func (StonyPeaks) EncodeBiome() int { return 189 }