package block // Bedrock is a block that is indestructible in survival. type Bedrock struct { solid bassDrum // InfiniteBurning specifies if the bedrock block is set aflame and will burn forever. This is the case // for bedrock found under end crystals on top of the end pillars. InfiniteBurning bool } // EncodeItem ... func (Bedrock) EncodeItem() (name string, meta int16) { return "minecraft:bedrock", 0 } // EncodeBlock ... func (b Bedrock) EncodeBlock() (name string, properties map[string]any) { //noinspection SpellCheckingInspection return "minecraft:bedrock", map[string]any{"infiniburn_bit": b.InfiniteBurning} }