package block import ( "github.com/df-mc/dragonfly/server/block/cube" "github.com/df-mc/dragonfly/server/item" "github.com/df-mc/dragonfly/server/item/enchantment" "github.com/df-mc/dragonfly/server/world" ) // Magma is a light-emitting Nether block that damages entities standing on it. type Magma struct { solid bassDrum } // LightEmissionLevel ... func (Magma) LightEmissionLevel() uint8 { return 3 } // EntityStepOn ... func (Magma) EntityStepOn(_ cube.Pos, _ *world.Tx, e world.Entity) { if fireProof, ok := e.(interface{ FireProof() bool }); ok && fireProof.FireProof() { return } // TODO: Check for Frost Walker once the enchantment is implemented in Dragonfly. if sneaking, ok := e.(interface{ Sneaking() bool }); ok && sneaking.Sneaking() { return } if l, ok := e.(livingEntity); ok { l.Hurt(1, MagmaDamageSource{}) } } // BreakInfo ... func (m Magma) BreakInfo() BreakInfo { return newBreakInfo(0.5, pickaxeHarvestable, pickaxeEffective, oneOf(m)).withBlastResistance(30) } // EncodeItem ... func (Magma) EncodeItem() (name string, meta int16) { return "minecraft:magma", 0 } // EncodeBlock ... func (Magma) EncodeBlock() (string, map[string]any) { return "minecraft:magma", nil } // MagmaDamageSource is used for damage caused by standing on a magma block. type MagmaDamageSource struct{} func (MagmaDamageSource) ReducedByResistance() bool { return true } func (MagmaDamageSource) ReducedByArmour() bool { return true } func (MagmaDamageSource) Fire() bool { return true } func (MagmaDamageSource) AffectedByEnchantment(e item.EnchantmentType) bool { return e == enchantment.FireProtection } func (MagmaDamageSource) IgnoreTotem() bool { return false }