package item import "github.com/df-mc/dragonfly/server/world" // Salmon is a food item obtained from salmons. It can be cooked in a furnace, smoker, or campfire. type Salmon struct { defaultFood // Cooked is whether the salmon is cooked. Cooked bool } // Consume ... func (s Salmon) Consume(_ *world.Tx, c Consumer) Stack { if s.Cooked { c.Saturate(6, 9.6) } else { c.Saturate(2, 0.4) } return Stack{} } // SmeltInfo ... func (s Salmon) SmeltInfo() SmeltInfo { if s.Cooked { return SmeltInfo{} } return newFoodSmeltInfo(NewStack(Salmon{Cooked: true}, 1), 0.35) } // EncodeItem ... func (s Salmon) EncodeItem() (name string, meta int16) { if s.Cooked { return "minecraft:cooked_salmon", 0 } return "minecraft:salmon", 0 }