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TarnaWijaya 26ed99fda6
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up3
2026-07-09 08:33:57 +08:00

10 lines
245 B
Go

package entity
type (
// FoodHealingSource is a healing source used for when an entity regenerates health automatically when their food
// bar is at least 90% filled.
FoodHealingSource struct{}
)
func (FoodHealingSource) HealingSource() {}