Files

200 lines
4.6 KiB
Go

package player
import (
"encoding/json"
"os"
"strings"
"sync"
"time"
)
// BanEntry represents a ban on the server.
type BanEntry struct {
Name string `json:"name"`
XUID string `json:"xuid,omitempty"`
UUID string `json:"uuid,omitempty"`
IP string `json:"ip,omitempty"`
BannedAt time.Time `json:"banned_at"`
ExpiresAt time.Time `json:"expires_at"` // Zero time means permanent
Reason string `json:"reason"`
}
// BanManager handles player bans.
type BanManager struct {
mu sync.RWMutex
bans map[string]BanEntry
path string
}
// Bans is the global ban manager.
var Bans = &BanManager{
bans: make(map[string]BanEntry),
path: "bans.json",
}
// Load loads the banned players from bans.json.
func (bm *BanManager) Load() error {
bm.mu.Lock()
defer bm.mu.Unlock()
data, err := os.ReadFile(bm.path)
if err != nil {
if os.IsNotExist(err) {
return nil
}
return err
}
var list []BanEntry
if err := json.Unmarshal(data, &list); err != nil {
return err
}
bm.bans = make(map[string]BanEntry)
for _, entry := range list {
bm.bans[strings.ToLower(entry.Name)] = entry
}
return nil
}
// save writes bans to disk. Must be called WITHOUT holding bm.mu.
func (bm *BanManager) save() error {
bm.mu.RLock()
var list []BanEntry
for _, entry := range bm.bans {
list = append(list, entry)
}
bm.mu.RUnlock()
data, err := json.MarshalIndent(list, "", " ")
if err != nil {
return err
}
return os.WriteFile(bm.path, data, 0644)
}
// Save saves the banned players to bans.json.
func (bm *BanManager) Save() error {
return bm.save()
}
// Ban bans a player by name, with optional XUID, UUID, and IP.
// IP bans are intentionally NOT stored to prevent blocking all
// players on the same local network (LAN/nethernet).
func (bm *BanManager) Ban(name string, duration time.Duration, reason string, xuid string, uuidStr string, ip string) {
bm.mu.Lock()
entry := BanEntry{
Name: name,
XUID: xuid,
UUID: uuidStr,
IP: "", // Do NOT store IP to prevent LAN-wide bans
BannedAt: time.Now(),
Reason: reason,
}
if duration > 0 {
entry.ExpiresAt = time.Now().Add(duration)
}
bm.bans[strings.ToLower(name)] = entry
bm.mu.Unlock()
_ = bm.save()
}
// Unban unbans a player by name.
func (bm *BanManager) Unban(name string) bool {
bm.mu.Lock()
nameLower := strings.ToLower(name)
_, exists := bm.bans[nameLower]
if exists {
delete(bm.bans, nameLower)
}
bm.mu.Unlock()
if exists {
_ = bm.save()
}
return exists
}
// UnbanAll removes all bans. Useful for emergency reset.
func (bm *BanManager) UnbanAll() int {
bm.mu.Lock()
count := len(bm.bans)
bm.bans = make(map[string]BanEntry)
bm.mu.Unlock()
if count > 0 {
_ = bm.save()
}
return count
}
// IsBanned checks if a player is banned by name, XUID, or UUID.
// IP-based checking is intentionally excluded to prevent false
// positives on local networks where all players share the same IP.
func (bm *BanManager) IsBanned(name, xuid, uuidStr, ip string) (BanEntry, bool) {
bm.mu.RLock()
now := time.Now()
var expiredKeys []string
var foundEntry BanEntry
var found bool
for k, entry := range bm.bans {
if !entry.ExpiresAt.IsZero() && now.After(entry.ExpiresAt) {
expiredKeys = append(expiredKeys, k)
continue
}
if !found {
if strings.EqualFold(entry.Name, name) {
foundEntry = entry
found = true
} else if xuid != "" && entry.XUID != "" && entry.XUID == xuid {
foundEntry = entry
found = true
} else if uuidStr != "" && entry.UUID != "" && strings.EqualFold(entry.UUID, uuidStr) {
foundEntry = entry
found = true
}
// NOTE: IP matching is intentionally removed.
// On local networks (LAN/nethernet), all players share the
// same IP address. Matching by IP would block ALL players
// from the same network when only one should be banned.
}
}
bm.mu.RUnlock()
// Clean up expired entries with a separate write lock.
if len(expiredKeys) > 0 {
bm.mu.Lock()
for _, k := range expiredKeys {
delete(bm.bans, k)
}
bm.mu.Unlock()
go func() { _ = bm.save() }()
}
return foundEntry, found
}
// List returns all active bans.
func (bm *BanManager) List() []BanEntry {
bm.mu.RLock()
var active []BanEntry
now := time.Now()
var expiredKeys []string
for nameLower, entry := range bm.bans {
if !entry.ExpiresAt.IsZero() && now.After(entry.ExpiresAt) {
expiredKeys = append(expiredKeys, nameLower)
continue
}
active = append(active, entry)
}
bm.mu.RUnlock()
if len(expiredKeys) > 0 {
bm.mu.Lock()
for _, k := range expiredKeys {
delete(bm.bans, k)
}
bm.mu.Unlock()
go func() { _ = bm.save() }()
}
return active
}