Files
mc/server/world/biome/frozen_ocean.go
T
TarnaWijaya 26ed99fda6
Build and deploy / Build (push) Has been cancelled
Build and deploy / Update Contributors (push) Has been cancelled
Build and deploy / Deploy (push) Has been cancelled
up3
2026-07-09 08:33:57 +08:00

47 lines
922 B
Go

package biome
import "image/color"
// FrozenOcean ...
type FrozenOcean struct{}
// Temperature ...
func (FrozenOcean) Temperature() float64 {
return 0
}
// Rainfall ...
func (FrozenOcean) Rainfall() float64 {
return 0.5
}
// Depth ...
func (FrozenOcean) Depth() float64 {
return -1
}
// Scale ...
func (FrozenOcean) Scale() float64 {
return 0.1
}
// WaterColour ...
func (FrozenOcean) WaterColour() color.RGBA {
return color.RGBA{R: 0x25, G: 0x70, B: 0xb5, A: 0xa5}
}
// Tags ...
func (FrozenOcean) Tags() []string {
return []string{"frozen", "monster", "ocean", "overworld", "spawns_polar_bears_on_alternate_blocks", "spawns_cold_variant_farm_animals", "spawns_cold_variant_frogs", "spawns_snow_foxes", "spawns_white_rabbits", "fast_fishing", "high_seas"}
}
// String ...
func (FrozenOcean) String() string {
return "frozen_ocean"
}
// EncodeBiome ...
func (FrozenOcean) EncodeBiome() int {
return 46
}