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47 lines
892 B
Go
47 lines
892 B
Go
package biome
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import "image/color"
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// GiantTreeTaigaHills ...
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type GiantTreeTaigaHills struct{}
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// Temperature ...
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func (GiantTreeTaigaHills) Temperature() float64 {
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return 0.3
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}
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// Rainfall ...
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func (GiantTreeTaigaHills) Rainfall() float64 {
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return 0.8
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}
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// Depth ...
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func (GiantTreeTaigaHills) Depth() float64 {
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return 0.45
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}
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// Scale ...
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func (GiantTreeTaigaHills) Scale() float64 {
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return 0.3
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}
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// WaterColour ...
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func (GiantTreeTaigaHills) WaterColour() color.RGBA {
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return color.RGBA{R: 0x28, G: 0x63, B: 0x78, A: 0xa5}
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}
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// Tags ...
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func (GiantTreeTaigaHills) Tags() []string {
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return []string{"animal", "forest", "hills", "mega", "monster", "overworld", "taiga", "spawns_cold_variant_farm_animals"}
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}
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// String ...
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func (GiantTreeTaigaHills) String() string {
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return "mega_taiga_hills"
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}
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// EncodeBiome ...
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func (GiantTreeTaigaHills) EncodeBiome() int {
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return 33
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}
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