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47 lines
801 B
Go
47 lines
801 B
Go
package biome
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import "image/color"
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// JungleEdge ...
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type JungleEdge struct{}
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// Temperature ...
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func (JungleEdge) Temperature() float64 {
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return 0.95
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}
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// Rainfall ...
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func (JungleEdge) Rainfall() float64 {
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return 0.8
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}
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// Depth ...
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func (JungleEdge) Depth() float64 {
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return 0.1
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}
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// Scale ...
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func (JungleEdge) Scale() float64 {
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return 0.2
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}
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// WaterColour ...
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func (JungleEdge) WaterColour() color.RGBA {
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return color.RGBA{R: 0x0d, G: 0x8a, B: 0xe3, A: 0xa5}
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}
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// Tags ...
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func (JungleEdge) Tags() []string {
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return []string{"animal", "edge", "jungle", "monster", "overworld", "spawns_jungle_mobs", "spawns_warm_variant_farm_animals"}
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}
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// String ...
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func (JungleEdge) String() string {
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return "jungle_edge"
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}
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// EncodeBiome ...
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func (JungleEdge) EncodeBiome() int {
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return 23
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}
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