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67 lines
2.0 KiB
Go
67 lines
2.0 KiB
Go
package entity
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import (
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"github.com/df-mc/dragonfly/server/block/cube"
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"github.com/df-mc/dragonfly/server/internal/nbtconv"
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"github.com/df-mc/dragonfly/server/item"
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"github.com/df-mc/dragonfly/server/world"
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"time"
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)
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// NewItem creates a new item entity using the item stack passed. The item
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// entity will be positioned at the position passed. If the stack's count
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// exceeds its max count, the count of the stack will be changed to the
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// maximum.
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func NewItem(opts world.EntitySpawnOpts, i item.Stack) *world.EntityHandle {
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conf := itemConf
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conf.Item = i
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return opts.New(ItemType, conf)
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}
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// NewItemPickupDelay creates a new item entity containing item stack i. A
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// delay may be specified which defines for how long the item stack cannot be
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// picked up from the ground.
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func NewItemPickupDelay(opts world.EntitySpawnOpts, i item.Stack, delay time.Duration) *world.EntityHandle {
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conf := itemConf
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conf.Item = i
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conf.PickupDelay = delay
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return opts.New(ItemType, conf)
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}
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var itemConf = ItemBehaviourConfig{
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Gravity: 0.04,
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Drag: 0.02,
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}
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// ItemType is a world.EntityType implementation for Item.
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var ItemType itemType
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type itemType struct{}
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func (t itemType) Open(tx *world.Tx, handle *world.EntityHandle, data *world.EntityData) world.Entity {
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return &Ent{tx: tx, handle: handle, data: data}
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}
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func (itemType) EncodeEntity() string { return "minecraft:item" }
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func (itemType) NetworkOffset() float64 { return 0.125 }
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func (itemType) BBox(world.Entity) cube.BBox {
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return cube.Box(-0.125, 0, -0.125, 0.125, 0.25, 0.125)
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}
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func (itemType) DecodeNBT(m map[string]any, data *world.EntityData) {
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conf := itemConf
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conf.Item = nbtconv.MapItem(m, "Item")
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conf.PickupDelay = time.Duration(nbtconv.Int64(m, "PickupDelay")) * (time.Second / 20)
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data.Data = conf.New()
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}
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func (itemType) EncodeNBT(data *world.EntityData) map[string]any {
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b := data.Data.(*ItemBehaviour)
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return map[string]any{
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"Health": int16(5),
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"PickupDelay": int64(b.pickupDelay / (time.Second * 20)),
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"Item": nbtconv.WriteItem(b.Item(), true),
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}
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}
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