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up3
2026-07-09 08:33:57 +08:00

116 lines
2.8 KiB
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package block
import (
"github.com/df-mc/dragonfly/server/block/cube"
"github.com/df-mc/dragonfly/server/item"
"github.com/df-mc/dragonfly/server/world"
"github.com/df-mc/dragonfly/server/world/sound"
"github.com/go-gl/mathgl/mgl64"
"math/rand/v2"
)
// Copper is a solid block commonly found in deserts and beaches underneath sand.
type Copper struct {
solid
bassDrum
// Type is the type of copper of the block.
Type CopperType
// Oxidation is the level of oxidation of the copper block.
Oxidation OxidationType
// Waxed bool is whether the copper block has been waxed with honeycomb.
Waxed bool
}
func (c Copper) Strip() (world.Block, world.Sound, bool) {
if c.Waxed {
c.Waxed = false
return c, sound.WaxRemoved{}, true
} else if ot, ok := c.Oxidation.Decrease(); ok {
c.Oxidation = ot
return c, sound.CopperScraped{}, true
}
return c, nil, false
}
// BreakInfo ...
func (c Copper) BreakInfo() BreakInfo {
return newBreakInfo(3, func(t item.Tool) bool {
return t.ToolType() == item.TypePickaxe && t.HarvestLevel() >= item.ToolTierStone.HarvestLevel
}, pickaxeEffective, oneOf(c)).withBlastResistance(30)
}
// Wax waxes the copper block to stop it from oxidising further.
func (c Copper) Wax(cube.Pos, mgl64.Vec3) (world.Block, bool) {
before := c.Waxed
c.Waxed = true
return c, !before
}
func (c Copper) CanOxidate() bool {
return !c.Waxed
}
func (c Copper) OxidationLevel() OxidationType {
return c.Oxidation
}
func (c Copper) WithOxidationLevel(o OxidationType) Oxidisable {
c.Oxidation = o
return c
}
func (c Copper) RandomTick(pos cube.Pos, tx *world.Tx, r *rand.Rand) {
attemptOxidation(pos, tx, r, c)
}
// EncodeItem ...
func (c Copper) EncodeItem() (name string, meta int16) {
if c.Type == NormalCopper() && c.Oxidation == UnoxidisedOxidation() && !c.Waxed {
return "minecraft:copper_block", 0
}
name = "copper"
if c.Type != NormalCopper() {
name = c.Type.String() + "_" + name
}
if c.Oxidation != UnoxidisedOxidation() {
name = c.Oxidation.String() + "_" + name
}
if c.Waxed {
name = "waxed_" + name
}
return "minecraft:" + name, 0
}
// EncodeBlock ...
func (c Copper) EncodeBlock() (string, map[string]any) {
if c.Type == NormalCopper() && c.Oxidation == UnoxidisedOxidation() && !c.Waxed {
return "minecraft:copper_block", nil
}
name := "copper"
if c.Type != NormalCopper() {
name = c.Type.String() + "_" + name
}
if c.Oxidation != UnoxidisedOxidation() {
name = c.Oxidation.String() + "_" + name
}
if c.Waxed {
name = "waxed_" + name
}
return "minecraft:" + name, nil
}
// allCopper returns a list of all copper block variants.
func allCopper() (c []world.Block) {
f := func(waxed bool) {
for _, t := range CopperTypes() {
for _, o := range OxidationTypes() {
c = append(c, Copper{Type: t, Oxidation: o, Waxed: waxed})
}
}
}
f(true)
f(false)
return
}