Files
TarnaWijaya 26ed99fda6
Build and deploy / Build (push) Has been cancelled
Build and deploy / Update Contributors (push) Has been cancelled
Build and deploy / Deploy (push) Has been cancelled
up3
2026-07-09 08:33:57 +08:00

62 lines
1.4 KiB
Go

package block
import (
"github.com/df-mc/dragonfly/server/item"
"github.com/df-mc/dragonfly/server/world"
"time"
)
// Planks are common blocks used in crafting recipes. They are made by crafting logs into planks.
type Planks struct {
solid
bass
// Wood is the type of wood of the planks. This field must have one of the values found in the material
// package.
Wood WoodType
}
// FlammabilityInfo ...
func (p Planks) FlammabilityInfo() FlammabilityInfo {
if !p.Wood.Flammable() {
return newFlammabilityInfo(0, 0, false)
}
return newFlammabilityInfo(5, 20, true)
}
// BreakInfo ...
func (p Planks) BreakInfo() BreakInfo {
return newBreakInfo(2, alwaysHarvestable, axeEffective, oneOf(p)).withBlastResistance(15)
}
// RepairsWoodTools ...
func (p Planks) RepairsWoodTools() bool {
return true
}
// FuelInfo ...
func (p Planks) FuelInfo() item.FuelInfo {
if !p.Wood.Flammable() {
return item.FuelInfo{}
}
return newFuelInfo(time.Second * 15)
}
// EncodeItem ...
func (p Planks) EncodeItem() (name string, meta int16) {
return "minecraft:" + p.Wood.String() + "_planks", 0
}
// EncodeBlock ...
func (p Planks) EncodeBlock() (name string, properties map[string]any) {
return "minecraft:" + p.Wood.String() + "_planks", nil
}
// allPlanks returns all planks types.
func allPlanks() (planks []world.Block) {
for _, w := range WoodTypes() {
planks = append(planks, Planks{Wood: w})
}
return
}