Files
TarnaWijaya 26ed99fda6
Build and deploy / Build (push) Has been cancelled
Build and deploy / Update Contributors (push) Has been cancelled
Build and deploy / Deploy (push) Has been cancelled
up3
2026-07-09 08:33:57 +08:00

117 lines
3.0 KiB
Go

package block
import (
"github.com/df-mc/dragonfly/server/block/cube"
"github.com/df-mc/dragonfly/server/item"
"github.com/df-mc/dragonfly/server/world"
"github.com/go-gl/mathgl/mgl64"
)
type (
// Quartz is a mineral block used only for decoration.
Quartz struct {
solid
bassDrum
// Smooth specifies if the quartz block is smooth or not.
Smooth bool
}
// ChiseledQuartz is a mineral block used only for decoration.
ChiseledQuartz struct {
solid
bassDrum
}
// QuartzPillar is a mineral block used only for decoration.
QuartzPillar struct {
solid
bassDrum
// Axis is the axis which the quartz pillar block faces.
Axis cube.Axis
}
)
// UseOnBlock handles the rotational placing of quartz pillar blocks.
func (q QuartzPillar) UseOnBlock(pos cube.Pos, face cube.Face, _ mgl64.Vec3, tx *world.Tx, user item.User, ctx *item.UseContext) (used bool) {
pos, face, used = firstReplaceable(tx, pos, face, q)
if !used {
return
}
q.Axis = face.Axis()
place(tx, pos, q, user, ctx)
return placed(ctx)
}
// BreakInfo ...
func (q Quartz) BreakInfo() BreakInfo {
if q.Smooth {
return newBreakInfo(2, pickaxeHarvestable, pickaxeEffective, oneOf(q)).withBlastResistance(30)
}
return newBreakInfo(0.8, pickaxeHarvestable, pickaxeEffective, oneOf(q))
}
// BreakInfo ...
func (c ChiseledQuartz) BreakInfo() BreakInfo {
return newBreakInfo(0.8, pickaxeHarvestable, pickaxeEffective, simpleDrops(item.NewStack(c, 1)))
}
// BreakInfo ...
func (q QuartzPillar) BreakInfo() BreakInfo {
return newBreakInfo(0.8, pickaxeHarvestable, pickaxeEffective, simpleDrops(item.NewStack(q, 1)))
}
// SmeltInfo ...
func (q Quartz) SmeltInfo() item.SmeltInfo {
if q.Smooth {
return item.SmeltInfo{}
}
return newSmeltInfo(item.NewStack(Quartz{Smooth: true}, 1), 0.1)
}
// EncodeItem ...
func (q Quartz) EncodeItem() (name string, meta int16) {
if q.Smooth {
return "minecraft:smooth_quartz", 0
}
return "minecraft:quartz_block", 0
}
// EncodeItem ...
func (c ChiseledQuartz) EncodeItem() (name string, meta int16) {
return "minecraft:chiseled_quartz_block", 0
}
// EncodeItem ...
func (q QuartzPillar) EncodeItem() (name string, meta int16) {
return "minecraft:quartz_pillar", 0
}
// EncodeBlock ...
func (q Quartz) EncodeBlock() (name string, properties map[string]any) {
if q.Smooth {
return "minecraft:smooth_quartz", map[string]any{"pillar_axis": "y"}
}
return "minecraft:quartz_block", map[string]any{"pillar_axis": "y"}
}
// EncodeBlock ...
func (ChiseledQuartz) EncodeBlock() (name string, properties map[string]any) {
return "minecraft:chiseled_quartz_block", map[string]any{"pillar_axis": "y"}
}
// EncodeBlock ...
func (q QuartzPillar) EncodeBlock() (name string, properties map[string]any) {
return "minecraft:quartz_pillar", map[string]any{"pillar_axis": q.Axis.String()}
}
// allQuartz ...
func allQuartz() (quartz []world.Block) {
quartz = append(quartz, Quartz{})
quartz = append(quartz, Quartz{Smooth: true})
quartz = append(quartz, ChiseledQuartz{})
for _, a := range cube.Axes() {
quartz = append(quartz, QuartzPillar{Axis: a})
}
return
}