26ed99fda6
Build and deploy / Build (push) Has been cancelled
Build and deploy / Update Contributors (push) Has been cancelled
Build and deploy / Deploy (push) Has been cancelled
47 lines
765 B
Go
47 lines
765 B
Go
package biome
|
|
|
|
import "image/color"
|
|
|
|
// Desert ...
|
|
type Desert struct{}
|
|
|
|
// Temperature ...
|
|
func (Desert) Temperature() float64 {
|
|
return 2
|
|
}
|
|
|
|
// Rainfall ...
|
|
func (Desert) Rainfall() float64 {
|
|
return 0
|
|
}
|
|
|
|
// Depth ...
|
|
func (Desert) Depth() float64 {
|
|
return 0.125
|
|
}
|
|
|
|
// Scale ...
|
|
func (Desert) Scale() float64 {
|
|
return 0.05
|
|
}
|
|
|
|
// WaterColour ...
|
|
func (Desert) WaterColour() color.RGBA {
|
|
return color.RGBA{R: 0x32, G: 0xa5, B: 0x98, A: 0xa5}
|
|
}
|
|
|
|
// Tags ...
|
|
func (Desert) Tags() []string {
|
|
return []string{"desert", "monster", "overworld", "spawns_gold_rabbits", "spawns_warm_variant_farm_animals", "spawns_warm_variant_frogs"}
|
|
}
|
|
|
|
// String ...
|
|
func (Desert) String() string {
|
|
return "desert"
|
|
}
|
|
|
|
// EncodeBiome ...
|
|
func (Desert) EncodeBiome() int {
|
|
return 2
|
|
}
|