Files
mc/server/item/lingering_potion.go
T
TarnaWijaya 26ed99fda6
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up3
2026-07-09 08:33:57 +08:00

36 lines
1.0 KiB
Go

package item
import (
"github.com/df-mc/dragonfly/server/item/potion"
"github.com/df-mc/dragonfly/server/world"
"github.com/df-mc/dragonfly/server/world/sound"
)
// LingeringPotion is a variant of a splash potion that can be thrown to leave clouds with status effects that linger on
// the ground in an area.
type LingeringPotion struct {
// Type is the type of lingering potion.
Type potion.Potion
}
// MaxCount ...
func (l LingeringPotion) MaxCount() int {
return 1
}
// Use ...
func (l LingeringPotion) Use(tx *world.Tx, user User, ctx *UseContext) bool {
create := tx.World().EntityRegistry().Config().LingeringPotion
opts := world.EntitySpawnOpts{Position: eyePosition(user), Velocity: throwableOffset(user.Rotation()).Vec3().Mul(0.5)}
tx.AddEntity(create(opts, l.Type, user))
tx.PlaySound(user.Position(), sound.ItemThrow{})
ctx.SubtractFromCount(1)
return true
}
// EncodeItem ...
func (l LingeringPotion) EncodeItem() (name string, meta int16) {
return "minecraft:lingering_potion", int16(l.Type.Uint8())
}