26ed99fda6
Build and deploy / Build (push) Has been cancelled
Build and deploy / Update Contributors (push) Has been cancelled
Build and deploy / Deploy (push) Has been cancelled
49 lines
1.1 KiB
Go
49 lines
1.1 KiB
Go
package enchantment
|
|
|
|
import (
|
|
"github.com/df-mc/dragonfly/server/item"
|
|
"github.com/df-mc/dragonfly/server/world"
|
|
)
|
|
|
|
// FireProtection is an armour enchantment that decreases fire damage.
|
|
var FireProtection fireProtection
|
|
|
|
type fireProtection struct{}
|
|
|
|
// Name ...
|
|
func (fireProtection) Name() string {
|
|
return "Fire Protection"
|
|
}
|
|
|
|
// MaxLevel ...
|
|
func (fireProtection) MaxLevel() int {
|
|
return 4
|
|
}
|
|
|
|
// Cost ...
|
|
func (fireProtection) Cost(level int) (int, int) {
|
|
minCost := 10 + (level-1)*8
|
|
return minCost, minCost + 8
|
|
}
|
|
|
|
// Rarity ...
|
|
func (fireProtection) Rarity() item.EnchantmentRarity {
|
|
return item.EnchantmentRarityUncommon
|
|
}
|
|
|
|
// Modifier returns the base protection modifier for the enchantment.
|
|
func (fireProtection) Modifier() float64 {
|
|
return 0.08
|
|
}
|
|
|
|
// CompatibleWithEnchantment ...
|
|
func (fireProtection) CompatibleWithEnchantment(t item.EnchantmentType) bool {
|
|
return t != BlastProtection && t != ProjectileProtection && t != Protection
|
|
}
|
|
|
|
// CompatibleWithItem ...
|
|
func (fireProtection) CompatibleWithItem(i world.Item) bool {
|
|
_, ok := i.(item.Armour)
|
|
return ok
|
|
}
|