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47 lines
703 B
Go
47 lines
703 B
Go
package biome
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import "image/color"
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// Forest ...
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type Forest struct{}
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// Temperature ...
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func (Forest) Temperature() float64 {
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return 0.7
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}
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// Rainfall ...
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func (Forest) Rainfall() float64 {
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return 0.8
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}
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// Depth ...
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func (Forest) Depth() float64 {
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return 0.1
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}
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// Scale ...
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func (Forest) Scale() float64 {
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return 0.2
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}
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// WaterColour ...
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func (Forest) WaterColour() color.RGBA {
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return color.RGBA{R: 0x1e, G: 0x97, B: 0xf2, A: 0xa5}
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}
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// Tags ...
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func (Forest) Tags() []string {
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return []string{"animal", "forest", "monster", "overworld", "bee_habitat"}
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}
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// String ...
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func (Forest) String() string {
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return "forest"
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}
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// EncodeBiome ...
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func (Forest) EncodeBiome() int {
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return 4
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}
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