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mc/server/block/copper_lantern.go
TarnaWijaya 26ed99fda6
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up3
2026-07-09 08:33:57 +08:00

150 lines
3.8 KiB
Go

package block
import (
"math/rand/v2"
"github.com/df-mc/dragonfly/server/block/cube"
"github.com/df-mc/dragonfly/server/block/model"
"github.com/df-mc/dragonfly/server/item"
"github.com/df-mc/dragonfly/server/world"
"github.com/df-mc/dragonfly/server/world/sound"
"github.com/go-gl/mathgl/mgl64"
)
// CopperLantern is a light emitting block.
type CopperLantern struct {
transparent
sourceWaterDisplacer
// Hanging determines if a lantern is hanging off a block.
Hanging bool
// Oxidation is the level of oxidation of the copper lantern.
Oxidation OxidationType
// Waxed bool is whether the copper lantern has been waxed with honeycomb.
Waxed bool
}
// Model ...
func (c CopperLantern) Model() world.BlockModel {
return model.Lantern{Hanging: c.Hanging}
}
// NeighbourUpdateTick ...
func (c CopperLantern) NeighbourUpdateTick(pos, _ cube.Pos, tx *world.Tx) {
if c.Hanging {
up := pos.Side(cube.FaceUp)
if _, ok := tx.Block(up).(CopperChain); !ok && !tx.Block(up).Model().FaceSolid(up, cube.FaceDown, tx) {
breakBlock(c, pos, tx)
}
} else {
down := pos.Side(cube.FaceDown)
if !tx.Block(down).Model().FaceSolid(down, cube.FaceUp, tx) {
breakBlock(c, pos, tx)
}
}
}
// LightEmissionLevel ...
func (CopperLantern) LightEmissionLevel() uint8 {
return 15
}
// UseOnBlock ...
func (c CopperLantern) UseOnBlock(pos cube.Pos, face cube.Face, _ mgl64.Vec3, tx *world.Tx, user item.User, ctx *item.UseContext) bool {
pos, face, used := firstReplaceable(tx, pos, face, c)
if !used {
return false
}
if face == cube.FaceDown {
upPos := pos.Side(cube.FaceUp)
if _, ok := tx.Block(upPos).(CopperChain); !ok && !tx.Block(upPos).Model().FaceSolid(upPos, cube.FaceDown, tx) {
face = cube.FaceUp
}
}
if face != cube.FaceDown {
downPos := pos.Side(cube.FaceDown)
if !tx.Block(downPos).Model().FaceSolid(downPos, cube.FaceUp, tx) {
return false
}
}
c.Hanging = face == cube.FaceDown
place(tx, pos, c, user, ctx)
return placed(ctx)
}
// SideClosed ...
func (CopperLantern) SideClosed(cube.Pos, cube.Pos, *world.Tx) bool {
return false
}
// BreakInfo ...
func (c CopperLantern) BreakInfo() BreakInfo {
return newBreakInfo(3.5, pickaxeHarvestable, pickaxeEffective, oneOf(c))
}
// Wax waxes the copper lantern to stop it from oxidising further.
func (c CopperLantern) Wax(cube.Pos, mgl64.Vec3) (world.Block, bool) {
if c.Waxed {
return c, false
}
c.Waxed = true
return c, true
}
// Strip ...
func (c CopperLantern) Strip() (world.Block, world.Sound, bool) {
if c.Waxed {
c.Waxed = false
return c, sound.WaxRemoved{}, true
} else if ot, ok := c.Oxidation.Decrease(); ok {
c.Oxidation = ot
return c, sound.CopperScraped{}, true
}
return c, nil, false
}
// CanOxidate ...
func (c CopperLantern) CanOxidate() bool {
return !c.Waxed
}
// OxidationLevel ...
func (c CopperLantern) OxidationLevel() OxidationType {
return c.Oxidation
}
// WithOxidationLevel ...
func (c CopperLantern) WithOxidationLevel(o OxidationType) Oxidisable {
c.Oxidation = o
return c
}
// RandomTick ...
func (c CopperLantern) RandomTick(pos cube.Pos, tx *world.Tx, r *rand.Rand) {
attemptOxidation(pos, tx, r, c)
}
// EncodeItem ...
func (c CopperLantern) EncodeItem() (name string, meta int16) {
return copperBlockName("copper_lantern", c.Oxidation, c.Waxed), 0
}
// EncodeBlock ...
func (c CopperLantern) EncodeBlock() (name string, properties map[string]any) {
return copperBlockName("copper_lantern", c.Oxidation, c.Waxed), map[string]any{"hanging": c.Hanging}
}
// allCopperLanterns ...
func allCopperLanterns() (lanterns []world.Block) {
f := func(waxed bool) {
for _, o := range OxidationTypes() {
lanterns = append(lanterns, CopperLantern{Hanging: false, Oxidation: o, Waxed: waxed})
lanterns = append(lanterns, CopperLantern{Hanging: true, Oxidation: o, Waxed: waxed})
}
}
f(true)
f(false)
return
}